Freitag, 9. August 2019

Haustierkampf-Dungeon Stratholme

Zusatzgegner:

Fra Siabi (Weltquest)

Er steht einfach so rum in Phase 8 (hinter dem Spießrutenlauf). Allerdings scheinbar nicht jede Woche, in der ersten hatte ich ihn, in der zweiten leider nicht.

Postmeister Malown

Weggeworfener Brief:

Phase 1:
/way 68.92. 54.01
/way 59.71. 40.56
/way 56.92. 50.81

Phase 7:
/way 57.79. 36.89

Phase 10:
/way 40.24. 10.42

Briefkasten bei /way 57.65, 13.71 (Phase 7)

Ich hatte den Briefkasten vorher schon angeklickt, es hat dann ausgereicht, zu ihm hin zu laufen, Malown erschien hinter mir.

Belohnung: Erfolg "Eins auf die Malowne" und das Haustier "Kokel".


Rematch Sicherung (von Xu-Fu)

Fra Siabi habe ich zwei Teams, weil das erste von Xu-Fu nicht funktionierte.

Auferstandene Wache:4NK3:22231M1:222568:ZR0:N:Strategy added by DragonAfterDark\nRunde 1: Schlaghagel\nRunde 2: Ausweichen\nRunde 3-5: Stampede\nUndead: Passe\nAfter that:\nPriority 1: Ausweichen on CD\nPriority 2: Schlaghagel on Shattered Defenses\nPriority 3: Stampede as filler\n
Der Bucklige:4JC5:12251NI:ZR5:ZR0:N:Strategy added by DragonAfterDark\nRunde 1: Ausweichen\nRunde 2-4: Stampede\nRunde 5: Schlaghagel\nRunde 6: Ausweichen\nRunde 7+: Schlaghagel until Huncher dies\nIf needed:\nBring in your Critter pet\nAny standard attack will finish the fight\n
Fra Siabi 2::2227K1:222B1NI:2215BQ:N:Start with Rabbit (H/P)\nTurn 1: Dodge to avoid Scorched Earth\nTurn 2-4: Stampede\nTurn 5: Flurry\nTurn 6: Flurry, Smokey dies. Pyro comes in\nTurn 7-8: Stampede. My Rabbit died here\nBring in Elfin Rabbit (S/B)\nTurn 9: Dodge to avoid Elementium Bolt\nTurn 10-12: Stampede\nTurn 13: Flurry\nTurn 14: Flurry,\nTurn 15: Flurry. Pyro dies, Infectus comes in\nTurn 16: Dodge to avoid Elementium Bolt\nTurn 17-19: Stampede, Elfin Rabbit dies, Bring in Rabbit (H/S)\nTurn 20: Flurry\nTurn 21: Flurry\nTurn 22: Flurry\nTurn 23: Dodge
Fras Siabi:4NOM:221316M:11171A7:21162AI:N:Strategy added by DragonAfterDark\nA special thank you to Macstallion for his moves with a B/B UBV. I've officially put them into the strat. :)\n\n**Note**: The whole idea for the UBV hitting with the Schattenschocks, is to get her as low on HP as possible before using Heimsuchung, because she needs to die on the first hit with the last enemy pet.\n\n**~~**: Macstallion's moves for the B/B Ungeborene Val'kyr\nRunde 1: Fluch der Verdammnis\nRunde 2: Schattenschock\nRunde 3: Heimsuchung\nAktiviere Makabre Marionette\nRunde 1: Tod und Verfall\nRunde 2+3: Totentanz \nPyro comes in\nRunde 1: Totentanz finishes\nRunde 2+: Makabre Maracas until Makabre Marionette or Pyro dies\nAktiviere Ungeborene Val'kyr\nRunde 1: Schattenschock to finish off Pyro\n~~: Jump down to Infectus moves from here.\n\n**~~**: H/H Ungeborene Val'kyr\nRunde 1: Schattenschock\nRunde 2: Fluch der Verdammnis\nRunde 3: Schattenschock\nRunde 4: Heimsuchung\nAktiviere Makabre Marionette\nRunde 1+2: Totentanz\nPyro comes in\nRunde 1: Totentanz continues\nRunde 2+: Makabre Maracas until Pyro dies\n\nInfectus comes in\nRunde 1: Pass from stun if Makabre Marionette is still up\nAktiviere Ungeborene Val'kyr\nRunde 1: Fluch der Verdammnis\nUndead: Schattenschock\nAktiviere Küstenkrabbler\nRunde 1-3: Stampede\nRunde 4: Blase\nRunde 5+: Frost spucken until Infectus dies\n
Gruftbestie:4JBV:2123DL:21236H:221568:N:Strategy added by DragonAfterDark\nRunde 1: Kauen\nRunde 2-4: Stampede\nRunde 5+: Heimzahlen bis Kleiner schwarzer Widder stirbt\nAktiviere Lamm aus Elwynn\nRunde 1: Kauen\nRunde 2-4: Stampede\nRunde 5+: Heimzahlen bis Lamm aus Elwynn stirbt\nAktiviere Elfisches Kaninchen\nPriority 1: Ausweichen\nPriority 2: Schlaghagel as filler\nPriority 3: Eingraben when/if you want\n
Liz die Peinigerin:4JCD:212815R:221814S:ZR0:N:Strategy added by DragonAfterDark\nRotation for both Zandalari:\nRunde 1: Schwarze Klaue\nRunde 2+3: Jagdrudel\nRunde 4+: Sprung until dead\n
Postmeister Malown:4NOL:2223C7:21231T0:ZR5:N:Strategy added by DragonAfterDark\nThis fight isn't terribly difficult. He has an Undead > Magic > Undead. You'll want something faster with a dodge to avoid Curse of Doom when it's up, but beyond that you should be okay to have:\n\n*Critter/Aquatic (with critter damage) \n*Non-Dragonkin with Dragonkin attacks, preferably a Beast\n*Critter/Aquatic (with critter damage). \n\nHere are the links for screenshots on where I found the letter: link (https://twitter.com/DragonsADark/status/1144681428904480768) and link (https://twitter.com/DragonsADark/status/1144681676783726592)\n\nRunde 1: Ausweichen\nRunde 2-4: Stampede\nRunde 5+6: Schlaghagel (2 hits)\nUndead: Ausweichen\nPlagued Mailemental comes in \nRunde 1+: Stampede bis Bergbaumwollschwänzchen stirbt\nAktiviere Ätzmaul\nRunde 1+: Flammenatem until Plagued Mailemental dies\nSoul Collector comes in\nRunde 1: Glühendes Toxin\nRunde 2+3: Eingraben\nRunde 4+5: Flammenatem (2 hits)\nRunde 6: Glühendes Toxin\nRunde 7: Flammenatem\nRunde 8+9: Eingraben\nRunde 10+: Flammenatem until Soul Collector dies\n\nIf needed:\nBring in your Critter pet\nAny standard attack will finish the fight\n
Ruchloser Terry:4JCH:12152AL:11082AH:ZR0:N:Strategy added by DragonAfterDark\nRunde 1: Strudel\nRunde 2-4: Stampede\nRunde 5+6: Kratzen\nAfter that:\n~~: Kratzen on Shattered Defenses\n~~: Stampede as filler\nIf needed\nAktiviere Einsiedlerkrabbe\nRunde 1: Schlammlawine\nRunde 2+: Kratzen\n
Schlickspucker:4JCA:2229DR:2227DP:ZR0:N:Strategy added by DragonAfterDark\nThe third pet's HP will depend on your Alpine Hare. Mine has 1546 HP, hence the number. If you have the S/S breed of Alpine Hare, slot #3 needs to be more than 1400 HP. \n\nRunde 1: Ausweichen\nRunde 2-4: Stampede\nRunde 5: Schlaghagel for Shattered Defenses\nYour Berghase is swapped in\nPriority 1: Schlaghagel for Shattered Defenses\nPriority 2: Ausweichen on CD\nPriority 3: Stampede as filler\n
Schwarzmähne:4JAA:12171TN:11141TO:2115198:N:Strategy added by DragonAfterDark\nRunde 1: Eisenhaut\nRunde 2+3: Falkosaurierschwarm!\nRunde 4: Raubtierschlag\nRunde 5: Passe\nRunde 6: Eisenhaut\nRunde 7-10: Falkosaurierschwarm! \nRunde 11: Eisenhaut\nRunde 12: Raubtierschlag\nRunde 13+: Falkosaurierschwarm!\nIf needed:\nAktiviere Scharfkrallenjunges\nPriority 1: Raubtierschlag on Shattered Defenses\nPriority 2: Wilde Winde on Shattered Defenses\nPriority 3: Falkosaurierschwarm! as filler\n
Spuckling:4JCB:011A219:2205BQ:ZR0:N:Strategy added by DragonAfterDark\nMy Infernal Pyreclaw is an H/B breed and solo'd this. Other breeds may vary, hence the Rabbit to come in and clean up what the Pyreclaw doesn't kill. \n\nPriorty 1: Großer Stich on CD\nPriority 2: Spalten all else\nAktiviere Kaninchen\nPriority 1: Ausweichen as needed, or to avoid damage on the Undead Rounds\nPriority 2: Schlaghagel to finish off enemy pets\n
Tommy der Grausame:4JC6:111C19Q:101B2AO:ZR0:N:Strategy added by DragonAfterDark\nAnother good alternative is using the Silithid Mini-Tank (2,1,1) \n\nExposed Wounds > Swarm > Scratch +\n\nstandby [enemy.aura(Undead:242).exists]\nability(Exposed Wounds:305) [round=1]\nability(Swarm:706)\nability(#1)\nchange(next)\n\nRunde 1-3: Schwarm\nRunde 4: Schlammlawine\nRunde 5: Wasserjet\nAfter that:\nPriority 1: Schlammlawine & Wasserjet on Shattered Defenses\nPriority 2: Schwarm as filler\nIf needed:\nAktiviere Junger Sandsieber\nRunde 1: Regentanz\nRunde 2+: Kratzen\n
Verseuchte Kleintiere:4NG9:11231KN:2226G2:2224G2:N:Strategy added by DragonAfterDark\nIf the backline pets don't die before the active pet, you will face all the enemy pets. \n\nRunde 1: Flutwelle\nRunde 2: Flutwelle\nRunde 3: Regentanz\nAfter that:\nPriority 1: Regentanz on CD\nPriority 2: Flutwelle as filler\nPriority 3: Once the backline enemies are dead Regentanz & Wasserjet to kill enemy #1\n
Wanderndes Trugbild:4JC2:11261D2:12261RF:1214F9:N:Strategy added by Threewolves\nRunde 1: Huf\nRunde 2: Magie aufzehren\nRunde 3+: Huf til enemy #2 enters.\nRunde 4: Heimsuchung\n\nBring in Wusch if enemy #2 is Undead or Dragonkin:\nBring in Brut von Onyxia if enemy #2 is Magic:\n\nWenn Zoom:: Keep Panzerschild active. Keep Ganz ruhig on Cooldown. Otherwise, Anstürmen til dead or done.\nWenn Onyxia:: Keep Abheben and Verbrannte Erde on Cooldown. Otherwise, Atem til dead or done.\n

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